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Monday, January 16, 2006

Food Of The Gods: Pocky, Pretz & Pretenders V


If everything we needed to know we learned from Star Trek, we know we can count on the fifth part of any series to be its Shatner-helmed nadir.

But fret not, as Chris Plummer is waiting in the wings with his bolted-on eyepatch and warmed-over Hamlet, ready to discover our undiscovered country. It at least gives us a shot at going out on a high note.

And by the way, it bears repeating; if you haven't done so, take a look at our Flickr gallery, "Pocky, Pretz & Pretenders" to see hundreds of flavor and packaging versions of Pocky and the like.

But enough chit-chat, you came here for the Pocky lowdown. We more-or-less proudly present round cinco of the J.E.I. Pocky Taste Test: The Final Frontier.

Milk Chocolate Pocky
(Milk-chocolate covered wheat biscuit sticks) Eh. Not bad, not great. The overly-sweet chocolate and the strong wheatiness of the stick step on each other's feet in their mad dash to tickle our taste buds. Message to Glico: never, never give the stick a stronger flavor than the coating.
Custard Fondu Mousse Pocky
(Whipped custard-flavored covered biscuit sticks) We've gone on record as not being fans of Pocky's Mousse line of treats. Mostly, they have come across as unbalanced, sometimes greasier tasting versions of their normal cousins. Maybe we're going soft, but Custard Fondu Mousse Pocky is... well, fine. Not bad at all. Won't make the finals, but we'd buy it in a pinch.
Chocolate Chaud Mousse Pocky
(Whipped chocolate covered biscuit sticks) See, you got cocky, Mousse Pocky. Readers may as well hop on over and read our tepid review of Chocolate Mousse Pocky. We don't know exactly what "chaud" is, but we can tell you it ain't "deliciousness." However, we do like the stripes.
Honey White Almond Crush Pocky
(White chocolate and almond bits covered biscuit sticks) We can't help feeling ripped off when, instead of a jam-packed mosh-pit of sweet sticks, a sparse and orderly row of almond-encrusted bus stop waiters greets us upon opening the box. Oh well. The "white" being somewhat obvious, we can't really make out any honey flavor. Nor is it really that different than Almond Crush Chocolate Pocky. So knock yourself out, whatever you can grab.
Caramel Pocky
(Caramel-flavored covered biscuit sticks) We definitely get a solid hit of caramel biting into these sticks, but the aroma quickly drifts to a flavor something very similar to Cheesecake or Yogurt Pocky. Which in and of itself is fine, but when a Pocky can't distinguish itself in a crowd, our eyes start to glaze.
Next time: Sesame? Soybean? We brave the waters of the scary Eastern palette. Sit tight, Pocky Pals...


Also in this series...

Sunday, January 15, 2006

EDMUND MCMILLEN


Edmund McMillen, owner and director of Cold Storage, is an professional and award winning illustrator, graphic designer and cartoonist hailing from Soquel, California.


When did you first decide to become a graphic designer/ illustrator? Was there a pivotal moment?

I've been drawing since 3rd grade I cant really think of a pivotal moment where I decided that I wanted to be an illustrator, but there were many moments of inspiration through the years that I'm sure pointed me in the right direction. It started with ninja turtles, then garbage pail kids, super mario brothers and ren and stimpy. Those things made a huge impression on me as a kid, that really stand out in my work today.


Who or what inspires you?

Creative people inspire me. Realistic, humble creative people inspire me. Regardless of what medium they are using if you are honest in what you are making and show passion in what you do, chances are you will inspire me to be creative in some way.


Where does your training come from? Self-taught? College/Art School?

Most of my technical illustration skills are self-taught, but I did have a few memorable high school art teachers that helped me along the way. I tried to go to art school in San Francisco after I got out of high school but it was a little overwhelming so I quit after 4 days in.


How do you keep "fresh" within your industry?

Personally I don't really care much about keeping my work "fresh". My style changes a lot, but I never consciously change the way I illustrate to keep my style "fresh". if anything I think it's the artist's job to keep their work fresh to themselves, stay inspired and change what is viewed as "fresh" in the industry.


What are some of your current projects?

I'm currently working on character and game design for my next PC game, its very character heavy so its very fun, but also very time consuming. I'm also working on my 2nd PC game with Alex Austin (programmer of Gish) and some small side work like t-shirt illustration and Cd cover graphics.


Which of your projects are you the most proud of? And why?

Im most proud of my 1st Pc game Gish. Gish was a huge undertaking for 2 guys to take on and I was in charge of all the design, illustration, animation and level design. We were able to finish it in less then 6 months sometimes putting in 24 hour shifts. A year later Gish went on to win grand prize at IGF2005.


Are there any areas, techniques, mediums, projects in your field that you have yet to try?

Like a lot of other cartoonist/illustrators I'd really love to illustrate for children's books, I'd also like to try my hand at writing one.


Any advice to the novice designer/ illustrator?

Try and draw as much as you can, and don't censor your work just because it doesn't look traditionally "good". Go with what comes out naturally and try not to think so hard about what you are working on, just let it flow.


What makes a designed piece or illustration successful?

I personally think what makes a designed piece successful is the amount of honesty the artist puts into it. Its really easy now a days to just draw what's "fresh" and not push any limits when it comes to style and content, but I think its the job of the artist to try something new and put him/herself into their work.


What do you do to keep yourself motivated and avoid burn-out?

I usually play a lot of video games and watch movies when I'm burnt out, if that doesn't work it really helps to just go out and take a walk with my wife, I'm not a huge fan of people and crowds so I tend to stay inside, but it really does help to force yourself into the real world every once in a while.


And finally, what is the best thing on prime-time TV right now?

Arrested development is the only good thing on prime-time tv, but I don't know how much longer that will last.


Here are a few links to some images of mine:

http://coldstoragedesigns.com/image3.jpg

http://coldstoragedesigns.com/images/mech03.jpg

http://coldstoragedesigns.com/image2.jpg

http://coldstoragedesigns.com/images/roundies2.jpg

http://coldstoragedesigns.com/images/gish2.jpg


and links to a few of my games:

Gishgame.com

http://coldstoragedesigns.com/game02.htm

http://coldstoragedesigns.com/game03.htm